Pretty much all games are designed to be fun. Some games are designed to do more than that.
Games that train soldiers, help educators teach students, or keep households tidy are all examples of accomplishing more than pleasurable gameplay.
I’m intrigued by these kinds of innovations. We often think of games as just entertainment. That’s fine as far as that goes, but it seems to me there’s a lot of opportunity to solve problems, help others, and do good through our organized play.